Still reeling from the excitement around the #MicrosoftEDU announcements in New York? We’re here to help you keep the momentum going with our #MSFTEduChat TweetMeet all about Minecraft: Education Edition. On May 16th, during both our 10:00am PDT and 4:00pm PDT sessions, we’ll be discussing game-based learning, the Code Builder news and much more.
If you want to break blocks, write code and explore the world, this is the TweetMeet for you. Whether you’re a seasoned Minecraft player or here to see what all the buzz is about, we’ll be ready to answer your questions, take your suggestions and connect you with others.… Visit the author's original post
Last week, on the 23rd and 24th March, the Microsoft education team connected with educators, speakers and edtech innovators from all across Australia at National Future Schools. Expo and Conference.
This year the event took place at the Melbourne Convention and Exhibition Centre where educators across Australia visited the Microsoft stand to get hands on with interactive demonstrations on the latest Surface fleet – Surface Hub, Surface Studio, Surface Book and Surface Pro 4.
The excitement around the Surface Studio was palpable, with MIE Expert and Director of Innovation Dean Pearman discussing how he uses Surface to transform learning at Peninsular Grammar:
As well as exploring the Surface family, teachers had the chance to discover more about Microsoft’s solutions to assist teaching in the classroom, such as OneNote learning tools, collaboration, Project Based Learning, and the ease of O365 school integration.… Visit the author's original post
Guest post by Megan Pusey, Microsoft Innovative Expert Educator.
If you have ever played a video game you will know how addictive and engaging they can be. Indeed, they are intentionally designed to be enjoyable to play. With 68% of Australians playing video games, it’s no surprise they are making their way into the classroom (IGEA 2016). One game in particular, Minecraft, has taken the world by storm selling over 106 million copies as of June 2016. If you haven’t seen or played it before Minecraft is a game where you can build anything you can imagine out of digital Lego.… Visit the author's original post
Following last month’s UK launch event for Minecraft: Education Edition, we are pleased to share another guest post from one of the keynote speakers. Below, teacher and author Tracy Broadbent reflects on her experiences of using Minecraft with young learners, and offers some advice on how other educators can get started and bring their own curriculums to life.
Using Minecraft as a tool for learning with very young children.
It can be a daunting thing, using Minecraft Education Edition in the classroom when your charges are only about 5 years old and already have a strong idea about what they should do in Minecraft.… Visit the author's original post
The following is a guest post from James Protheroe, #MIEExpert and teacher at Microsoft Showcase School Darran Park Primary. Last week James was a keynote speaker at the UK launch event for Minecraft: Education Edition. In the post below, James talks about how his students have been taking part in a cross-curricular global project involving the works of beloved children’s author Roald Dahl, and the use of Minecraft.
The Wonderful World of Roald Dahl
by James Protheroe
Pupils from all over the world have been celebrating the year of Roald Dahl’s 100th birthday through using Minecraft.… Visit the author's original post
Games Based Learning is a fantastic way for teachers to engage with students on their own terms, providing an incredibly versatile and flexible environment and medium that allows for new concepts to be introduced and a huge variety of subjects to be covered. Earlier this year at January’s BETT 2016 we were fortunate enough to have Stephen Reid of Immersive Minds – an education consultancy specialising in the use of technology and games-based learning – speaking on our stand all about the innovative ways he has been helping schools to use Minecraft in the classroom.… Visit the author's original post
The following post was written by Gerald Haigh, and takes inspiration from a post on Anthony Salcito’s ‘Daily Edventures’ blog. We’ve previously shared a number of posts from Daily Edventures, particularly when they feature UK educators, and members of our Microsoft Innovative Educator Expert community.
‘Daily Edventures’ is a continuously evolving blog by Microsoft Global Education Vice President Anthony Salcito. Described as his ‘365-day look at global heroes in education’, it features stories about, and interviews with, educators from around the world all of whom have in common an innovative and optimistic vision of technology as a powerful agent for change.… Visit the author's original post
Guest post by Simon Baddeley: Microsoft Innovative Educator Expert.
For fifteen years, I have taught English in some of the most economically deprived schools and worked with some of the most disaffected learners that main stream education has to offer. Learners that face significant social, emotional, behavioural and developmental barriers to learning, with low self-esteem and even lower aspirations for their future. My absolute driving educational principle is that education is the key to unlock a world of opportunities beyond the cycle of social and economic deprivation that some of my learners are currently trapped within.… Visit the author's original post
Minecraft: Education Edition is an open world game that promotes creativity, collaboration, and problem solving in an immersive environment where the only limit is your imagination. Teachers the world over are embracing this medium as a way to allow their students to engage with a variety of different subject areas and topics, and recently Steven Reid, a leading figure in UK games-based-learning featured on Anthony Salcito’s ‘Daily Edventures’ blog.
Last week, the team at Minecraft announced the availability of early access for educators to Minecraft: Education Edition, and some of the key features found within this version of the application.… Visit the author's original post
Arriving this winter, Minecraft: Education Edition aims to reach educators around the world with a richer set of features and thriving community
At its core, Minecraft is an open world that promotes creativity, collaboration, and problem solving. It’s enjoyed by a worldwide community of over 100 million players who constantly inspire us with their creations.
Many of the skills required to enjoy Minecraft to its fullest are important to educators who might be searching for inventive ways to engage their students.… Visit the author's original post