Category Archives: For Students

Celebrating International Mother Language Day

In today’s interconnected world, the ability to speak multiple languages and communicate across linguistic divides is a critical skill. Even partial knowledge of more than one language is beneficial. Proficiency in additional languages is a new kind of global literacy. Language learning needs to be expanded for all – young and old.

Advances in machine translation technologies can reduce the barriers to communication, even before language proficiency develops, and tools like Skype in the Classroom can connect young people across space, time and language barriers.… Visit the author's original post

Olympian and engineering graduate shares the power of mentorship through Skype

Monique Sullivan is a two-time Olympian cyclist and mechanical engineering graduate student. She was an athlete mentor with Classroom Champions, which works in partnership with teachers and local education districts to connect athletes with students in grades K-8, for the school year. Following her participation in Skype in the Classroom events last year, Monique now shares her story and inspirational viewpoint with the Education Blog in this Q&A.

 

Why do you think mentoring students is important?

 

As an athlete, I learned the power of mentorship from a very young age.… Visit the author's original post

Lisbon school’s Minecraft project takes learning through multiple subjects, disciplines and worlds

Minecraft in the classroom is redefining learning and building stronger relationships between teachers and their students.

My name is ​Kyriakos Koursaris​ and I am the Head of Educational Technology at ​PaRK International School​ in Lisbon, Portugal. I am also an MIE Expert and Fellow, as well as a Minecraft Global Mentor. For me, everything started three years ago.

We decided to participate in an international project promoted by the ​Asia-Europe Foundation​, called “My country, your country.” In this project, students had to recreate their country geographically through Minecraft and Kodu, thereby offering students an interactive and fun way to study the geography of the ASEM member countries.… Visit the author's original post

Hearts on fire: How educators are using Skype to ignite idealism in their students

Our guest writer for today’s blog post is PK Dauer of the IF Hummingbird Foundation and Hearts on Fire, a program of the foundation identifying and showcasing some of the most inspirational and committed individuals working to change the world for the better. 

 

Elise Higgins-Steele, an eighth-grade English Language Arts teacher at Sterling Middle School in Quincy, Massachusetts, had become so disenchanted by the stifling requirements of the curriculum, she was considering a career change.

“We get so much pressure about testing that it limits some of the stuff kids love,” Elise says.… Visit the author's original post

More than books: The Cultivate World Literacy project is empowering schools and students to reach new readers globally

The 126 million illiterate youth in the world today are looking at an almost certain life of poverty. This fact is what has driven my passion to give children books as much as I am able, and to travel to South Africa – twice so far – to make a difference.

In my month as a volunteer teacher in Africa, I saw state-of-the-art schools. I also saw schools where children shared desks with three others in overcrowded classrooms. I recorded and later played back a chant one classroom of 6th graders sang to me, “Julie, we need you!” and felt discouraged.… Visit the author's original post

How a New Jersey middle school uses Minecraft: Education Edition to teach game design

How do you teach game design in a middle school setting? According to Steve Isaacs, who teaches at the William Annin Middle School in New Jersey, just 45 minutes west of New York City, it looks a bit like this:

Steve teaches Game Design and Development via a quest-based (or choice-based) learning environment, providing students with a variety of options as they work through activities, often set inside the worlds of Minecraft: Education Edition. Students create minigames in Minecraft, or even full story-driven games, by working with the game’s functional Redstone and command blocks, which can trigger in-world events.… Visit the author's original post

Connect with NYT best-selling authors Henry Winkler, Lin Oliver, and hundreds of writers for Skype in the Classroom’s Literacy Month

Today is World Read Aloud Day, signaling the start of Skype in the Classroom’s month-long celebration of reading, writing and storytelling. We are proud to work with LitWorld and our global publishing partners, Penguin Random House, Scholastic, Arbordale, Andersen Press, Candlewick and others to offer hundreds of free virtual visits from authors to classrooms. You can look up guest author information easily for Skype in the Classroom by checking our literacy collection.

To cap our month-long celebration this year, Microsoft is teaming up with Penguin Young Readers for a free broadcast event in which classrooms and families can meet actor, producer and author Henry Winkler, as well as his co-author, Lin Oliver. … Visit the author's original post

What’s New in EDU: 10 newly announced Microsoft Education experiences you don’t want to miss

We’re in the midst of exciting transformation in education. This change is critical for our schools, educators and students, as it is for our countries, industries and planet. 

Students are becoming creators, in disciplines that didn’t always seem creative. They are comfortable in blending the digital and physical worlds and they understand the importance of envisioning a future for themselves. Empowering these students to succeed should be our greatest societal challenge and opportunity.   

Teachers recognize this talent and work every day to unleash student potential. … Visit the author's original post

What’s New in EDU: 10 newly announced Microsoft Education experiences you don’t want to miss

We’re in the midst of exciting transformation in education. This change is critical for our schools, educators and students, as it is for our countries, industries and planet. 

Students are becoming creators, in disciplines that didn’t always seem creative. They are comfortable in blending the digital and physical worlds and they understand the importance of envisioning a future for themselves. Empowering these students to succeed should be our greatest societal challenge and opportunity.   

Teachers recognize this talent and work every day to unleash student potential. … Visit the author's original post