Digital technology in higher education is allowing the sage on stage to pivot; transforming the model used in lecture halls since mediaeval times.
Today’s students demand a more flexible blended learning environment, with the option of mixing face-to-face and online lectures and tutorials.
Dr David Kellermann, lecturer in mechanical engineering at UNSW, is an education innovator with a deeply pragmatic streak. When the university signed up 470 students for a course he was teaching, in a lecture theatre with 320 seats, he had to quickly come up with a solution.… Visit the author's original post
Welcome to the first in our series of MIE Spotlights. In this post we feature Lynette Barker, Teacher Librarian / Learning Technology Coordinator at St Therese’s Primary School.
For the past 2 years I have been a part of the Microsoft Innovative Educator (MIE) program. Thanks to the amazing learning opportunities the program has given me, and the confidence that comes with knowledge and skill growth I am extending my Hands Held Out work in 2017.
Recently I have been chatting to my principal Duilio Rufo ( a supportive and visionary leader) about formalising professional development opportunities offered at school, initially for our staff and potentially for colleagues within our area.… Visit the author's original post
Girls Make Games is an organisation aimed at encouraging girls involvement in coding, game design and STEM. They hold a series of international summer camps, workshops and game jams and in 2016 ran their first Australian event in Melbourne. Founder and CEO Laila Shabir spoke about her inspiration behind launching Girls Make Games.
What inspired you to start Girls Make Games?
In late 2013, I was recruiting for my game studio, LearnDistrict, I noticed that 100% of the job applicants were male.… Visit the author's original post
If the idea of sending something into space on a rocket to the International Space Station seems like a far-out concept, you’d probably not be alone in your thinking.
However, two people passionate about space, science and technology have made this reality for over 1000 Australian high school students. In 2016, Solange Cunin and Sebastian Chaoui launched the Cuberider learning program with the aim of turning STEM into an exciting, creative and highly collaborative exercise. The program gives young students practice in the highly sought-after skills they’ll need for their future careers, such as coding, data analysis and critical thinking.… Visit the author's original post